Most people think system design is about building the “best” architecture. It’s not—instead, it’s about making the right *tradeoffs* for a given workload and constraints.
Explore the system design tradeoffs below. Click any card to view its breakdown.
1. Performance, Latency & Throughput
// PERFORMANCE & THROUGHPUT
1. Latency vs Throughput
Batching requests increases throughput by reducing overhead, but individual requests wait longer while batches form...
Read more →// LATENCY DISTRIBUTION
2. Latency vs Tail Latency
A system can have great median latency while slow outlier requests degrade p95 and p99 performance...
Read more →// RESOURCE EFFICIENCY
3. Compression vs CPU Usage
Compressing data saves bandwidth and storage space at the cost of higher CPU utilization and processing overhead...
Read more →